A little accident...
PixelPerfectEditor » Devlog
Previous release had a line left in, that was there to detect memory corruption issues. While the source of memory corruption was found (it was due to badly initialized arrays), left in would disable the garbage collector from doing its job, causing it to slowly grow in size. I'll upload te fixed Linux version tomorrow (I have waking up early).
Also I've separated the editor from the engine, potentially leading to the development of the two going asynchronous, as well as under different version labels.
Files
Source code
External
May 16, 2021
PixelPerfectEditor-0.10.0-beta.2-x86_64-windows.7z 1.2 MB
Oct 24, 2021
PixelPerfectEditor-0.10.0-beta.2-x86-windows.7z 1.1 MB
Oct 24, 2021
Get PixelPerfectEditor
PixelPerfectEditor
Open-source tile map editor
Status | In development |
Category | Tool |
Author | ZILtoid1991 |
Tags | Pixel Art, Tilemap |
More posts
- Release of v0.11.0-alphaMay 01, 2024
- Next release of the editor and the engine is comingApr 02, 2021
- Some plans for next engine releaseSep 28, 2020
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