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Recent updates

Anti-AI art commitment
Due to controversies and ethical issues around generative AI, I have decided to not use AI generated assets for testing purposes, forbid the use of branding in...
v0.11.0-alpha
The Lua scripting engine is removed, but will be replaced by likely a VM once I find a good candidate for it. On other news, the M2 format is now in testing pha...
1 file
On the subject of dropping Lua as a scripting engine
Due to difficulties with getting Lua to cooperate with D, such as: values getting zeroed out in the interfacing functions for unknown reasons, Lua's documentati...
v0.10.6
https://github.com/ZILtoid1991/pixelperfectengine/releases/tag/v0.10.6 v0.10.6 is available. Bugfixes were done, also I got the Lua scripting somewhat working...
v0.10.3
Did two updates since the last time, first fixing 24 bit bitmap loads, second fixing off-screen popups in the GUI. I also added branding guidelines and code of...
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Release of v0.10.1
As I ran into a bug that prevented the engine to load bitmap slices as sprites, I also decided to write the testcase for text parsing and multiline text drawing...
1 file
Topic
Last post
I had to add a new feature to ListView to make things easier for the editor, also took the time to add the new path syst...
started by ZILtoid1991 Feb 20, 2024
28 views
No replies yet
Due to lack of time and manpower, I couldn't even think about writing a MIDI editor for the engine's ADK. However, I mad...
started by ZILtoid1991 Aug 15, 2023
64 views
No replies yet